Extreme Memory Game

The Memory Game has long been a favorite game for all generations. It is easy to play, in fact it is so simple that really young children can play with ease.
It requires observation, concentration and a great memory to win.

Object of the Game

The object of the game is to collect the most matching pairs.

What You'll Need

  • A deck of memory cards. 
  • Two or more players. 
  • A playing surface large enough to lay out all the cards. 
  • Enough seating for players.

Setting Up the Game

  • Shuffle the cards. 
  • Lay out the cards face down in rows forming a large rectangle on the table or floor. The first layer is set out in a 6 rows x 4 columns pattern as shown in numbers 1 through 24 in the diagram below.

  • Next, place cards 25 and 26 in the middle 2 rows as the 7th column.

  • Repeat the process placing a second card on top of each of the cards already placed making a pair of cards in each of the 26 positions.

Note: Make sure the cards are not touching each other. They need to be able to be flipped over without disturbing any cards around them.
The deck should look like the image above.
  • Decide who will go first. TIP: Typically it is the youngest player that goes first.

Playing The Game

  • The player chooses their first card and carefully turns it over. (Be sure not to bother the surrounding cards) 
  • The player then selects another card and turns it over. 

  • If the two cards are a matching pair (based on color and number) then they take the two cards and start a player stack. The player is awarded another turn for making a match and goes again.

  • If the cards are not a match they are turned back over and placed at the bottom of the pile (if there are 2 cards) and it is now the next players turn. If there is only 1 card then the card is simply turned over.

  • The next player chooses their first card and turns it over. If it is a match for one of the cards the previous player turned over, and that card is back at the top of the 2 card pile, then they try to remember where that matching card was and turn it over. If they are successful at making a match they place the cards in their stack and choose another card. 

  • If the first card turned over was not a match for one previously turned over the player selects another card in an attempt of making a pair. 

  • If they are unsuccessful in making a match they are turned back over and placed at the bottom of the pile (if there are 2 cards) and it is now the next players turn. If there is only 1 card then the card is simply turned over. The turn then passes on to the next player. 
  • A player may decide to turn both cards over from the same pile (i.e. They are on top of each other). If both match then the cards are added to the players stack. If they do not match then the top card (1st card turned over) is placed at the bottom of the pile as per normal. 
  • A players turn is not over until they are unable to make a matching pair. 
  • The game continues in this fashion until all the cards are played.

Winning the Game

Once all the cards have been played the player with the most matching pairs, in their Player Stack, is the winner.


To decrease the difficulty of the game add the rule that the pairs only have to match the number but not the color as well.


Just because it is another players turn definitely doesn't mean you should stop paying attention. The cards that other players flip over could be the match you're looking for and you also need to remember the order in the stack of 2 cards that the match is made.
If you have identified a match, keep track of where they are in the stack and work your way around to bringing both of the cards to the top of their respective stacks. The key is to do it subtly so that your opponent doesn't notice what you are doing…


This game was invented by Kevin Wilson and Amber Wilson.

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